Tuesday, June 30, 2015

Mobile Bankers Checking Balances: Malauzai

Once mobile banking end-users login, 80% of the time they only check their balances. That's according to the latest Monkey Insights "little-data" report from the Austin, Texas-based Malauzai Software.

The recap spotlighted key trends in mobile banking usage based on May 2015 data from 290-plus credit unions and banks, and covered 5.9 million logins from 325,000 active mobile banking users.

The report also revealed the following:

After logging into mobile banking, the typical end-user checks full transaction history (21.1%), makes an internal transfer (9.6%), looks at cleared check and deposit images (13.3%), and makes deposits through the mobile channel (8.24%).

Mobile check deposits remain popular and are growing: A typical financial institution has 25% more active mobile "depositors" than they did a year ago, and the average value of a mobile deposit is now $501.67. End-users typically make 2.75 deposits per month.

Login frequency: On average, an active mobile banking end-user logs in 17.5 times per month. If they use a quick-balance feature, they log in every single day, or 31 times per month. IPhone end-users log in slightly more frequently, about 5% more often, while iPad users login only 6.5 times per month, a clear signal that most of these users use an iPad as their secondary mobile device. iPad end-users hit the logoff button three times more frequently than their smartphone counterparts do.

Login failure: Historically, login failures hover around 15%. In May 2015, 9.8% of login attempts failed, showing a significant decrease. Why? Because more and more logins are "non-legacy," and the use of quick-balance features, where the device is logging in but the end-user is not, is increasing.

Mobile person-to-person (P2P) payments: P2P payments made through email and text are gaining momentum, with 65% delivered via text and 35% delivered via email. The average value of a P2P payment is $312, and iOS users send money at 65% higher values than Android end-users do. End-users are making 1.85 P2P transfers per month.

Certain mobile banking features used more frequently include the debit card on-and-off switch (five times per month), branch locator (once per month), checking history and making deposits (both around three times per month), and mobile photo bill pay (just over twice per month).

Malauzai is one of only a few U.S. financial organizations that has developed a banking app for the Apple Watch. The SmartwearApp is an extension of the watch's existing mobile banking application. 


Source: Mobile Bankers Checking Balances: Malauzai

Monday, June 29, 2015

Disney just banned selfie sticks from its theme parks

selfie stickSeth Wenig/APDisney considers the accessories a health and safety hazard. See Also 10 of the world's best city beaches 5 cultural faux pas Americans make while traveling abroad Don't make an expensive credit card mistake when traveling outside the US this summer

The selfie stick has become one of the symbols of our new mobile photography age, loved and loathed in equal measure, but the number of places banning their use is growing — and the latest locations to join the list are Disneyland in California and Walt Disney World in Florida.

Disney considers the accessories a health and safety hazard, as the Orlando Sentinel reports. "We strive to provide a great experience for the entire family, and unfortunately selfie sticks have become a growing safety concern for both our guests and cast," said Disney World spokeswoman Kim Prunty.

In other words, resort management don't want you smacking a fellow tourist on the back of the head while you're trying to frame the perfect shot. Trying to take a selfie stick on a rollercoaster ride is of course even more dangerous — Disney had already banned them from rides.

Disney says it will check visitor bags for the contraptions as they enter the parks, with the new regulations set to be added to the official websites in the next couple of days. The resorts in Paris and Hong Kong are also going to ban the use of selfie sticks from the start of July.

Selfie sticks come in handy when you're trying to get yourself in a shot, and save you the trouble of asking a passer-by to try to get to grips with the way your phone's camera software works; but they can also cause injury and distract other people if used irresponsibly.

The Museum of Modern Art and the Smithsonian Design Museum in New York, the Museum of Fine Arts in Boston, the National Gallery of Art in Washington, DC and the Getty Center in LA have also decided to ban selfie sticks from inside their buildings. They've also been banned from Wimbledon this year because of their "nuisance value" in the stands.

Read the original article on Digital Trends. Copyright 2015. Follow Digital Trends on Twitter.

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    Source: Disney just banned selfie sticks from its theme parks

    Sunday, June 28, 2015

    How to take great travel photos with your phone

    The historic Wall of Kabul.

    The historic Wall of Kabul.

    Unpack your cumbersome cameras and heavy lenses; rapidly changing technology is enabling anyone with a smartphone to capture evocative travel images and disseminate them immediately via social media.

    "The latest generation of phones allow almost complete control over how you capture the image," says Melbourne-based mobile photographer Misho Baranovic. 

    "There are endless possibilities for editing photographs and then finding a community online for whatever social platform you want to choose that will inspire you and support you in your pursuit of photography."

    Baranovic was an early adopter. He has written a book on how to take images with a smartphone, called Take Creative Control of Your iPhone ("It's out of print now, we're doing a refresh; the technology moves quickly") and he first showcased his mobile photography at an exhibition in Melbourne in 2011.

    "The best thing about using a smartphone is that it's a small device where you can do all things at all times; you can shoot and share," he says.

    Baranovic has shot all over, but his favourite destination to photograph has been the extraordinarily diverse landscapes of East Timor.

    It's not just iPhones: there's the new Samsung Galaxy S6 with a "double tap"  feature that launches the camera in under a second, as well as the Nokia Lumia, Sony Xperia and HTC One M8, which all have superior cameras.

    "You can get similar results on different mobiles," says Baranovic. "I've just gone down the iPhone path."

    Baranovic is heavily involved in the Head On Festival, which added the mobile category last year. This year he co-curated the Head On 10 x10 iPhone Photography exhibition at the Apple Store, which showcased storytelling through mobile media.

    He recommends travel photographers download apps to augment images before heading off on a journey.

    Ad Feedback

    "You want as much control as possible over the way you capture a picture, so the main app I would use is ProCamera 8, which is a really strong and dedicated shooting app; it gives you full control over your settings, exposure, ISO and shutter – and in that same vein there's other apps like Camera+ and VSCO that have manual capabilities," he says.

    He recommends editing apps Snapseed ("like a mini-Photoshop") and a new app called Enlight.

    For Australian photojournalist Andrew Quilty,  who is based in Afghanistan, there's an added reason to use a smartphone to photograph.

    "The ubiquity of the smartphone, as opposed to DSLRs, means people that might end up in your pictures are more likely to be familiar with smartphones," he says. "Most people are less afraid of what they know."

    He uses the iPhone 6 to capture the shots he posts to Instagram, as well as an app called 645 Pro.

    "645 Pro allows a lot more personalisation, control and functionality than others I've used," says Quilty, who was named 2014 Nikon Walkley Photographer of the Year.

    When capturing travel imagery, Quilty believes the same principles apply with smartphones as they do with more traditional cameras.

    "Getting the exposure right in the first place is important, because most images taken on smartphones are also viewed on s martphones [on smaller monitors than we were previously used to], so it often pays to simplify the composition," he says.

    Whatever the device used, most travel photographers these days will showcase their work on social media.

    "I'm primarily an Instagrammer," says Baranovic.

    "We started early days on Flickr and Tumblr, but I think the majority of my sharing is on Instagram because of the immediacy and simplicity of the platform, and because there's so many people on there sharing so much work that you could explore sub-interests you have in photography."

    Quilty's Instagram account is made up of incredible images taken on his phone, and he is a fan of the app's editing capabilities.

    "Even if you don't want to upload pictures to Instagram, you can always switch the phone to flight mode, edit and press send, which will save the edited image back to your camera roll," he says.

    Dedicated smartphone travel photographers might want to look into the different attachments available, including the Olloclip, which makes three glass-lens systems that slip onto the top of the iPhone 6, and a new lens called Moment.

    "I've heard good things about Moment; it's very high-end in terms of quality," says Baranovic of the case that attaches to your iPhone 6 and has a real shutter button, just like an old-school camera.

     "For travelling, my top advice would be to take a battery pack - whether that's part of the case that you buy or an external charger; it's hugely valuable when you're out on the field."

    TIPS TO TAKE BETTER SMARTPHONE TRAVEL SHOTS

    TAKE YOUR SHOTS IN THE LATE AFTERNOON

    "The best light is the golden hour, when the sun is starting to set, and you've got warmer tones and nice orangey gold colour that makes everything look a bit nicer on the mobile," says Baranovic.

    BE INCONSPICUOUS AND POLITE

    "If shooting street photography, don't interrupt the scene," says Baranovic. "But if you are capturing photographs of people up close, always ask for permission; it's also a good way of getting comfortable talking to people in a destination."

    DO YOUR OWN EDITING, DON'T USE STYLISED FILTERS

    "I think most people have moved on from them already, but I would always encourage people to avoid using stylised filters," says Andrew Quilty. "Not only do they give individual's pictures a generic look, I think they'll quickly date; find your own style and avoid what's 'fashionable'."

    LEAVE THE SELFIE STICK AT HOME

    Baranovic recommends carrying a mini tripod, such as the GorillaPod, which has bendable legs and rubber grips, and is good for long exposures. Don't expect to see him shooting with a selfie stick. "I'm not hugely a fan of the selfie stick," he laughs.

    TAKE INSPIRATION FROM INSTAGRAM

    Some of Misho Baranovic's (@mishobaranovic) favourites include: @kirstenalana; @miaglastonbury; @andrewquilty; @theodorekaye

    Andrew Quilty likes: @dguttenfelder; @mattblack_blackmatt; @fisheyedreams; @emencher; @matteich; @sachalecca

    - Traveller.com.au


    Source: How to take great travel photos with your phone

    Saturday, June 27, 2015

    Disney bans selfie sticks from its theme parks

    The selfie stick has become one of the symbols of our new mobile photography age, loved and loathed in equal measure, but the number of places banning their use is growing — and the latest locations to join the list are Disneyland in California and Walt Disney World in Florida.

    Disney considers the accessories a health and safety hazard, as the Orlando Sentinel reports. "We strive to provide a great experience for the entire family, and unfortunately selfie sticks have become a growing safety concern for both our guests and cast," said Disney World spokeswoman Kim Prunty.

    Related: This passport lets you use a selfie as the photo, no duck face allowed

    In other words, resort management don't want you smacking a fellow tourist on the back of the head while you're trying to frame the perfect shot. Trying to take a selfie stick on a rollercoaster ride is of course even more dangerous — Disney had already banned them from rides.

    Disney says it will check visitor bags for the contraptions as they enter the parks, with the new regulations set to be added to the official websites in the next couple of days. The resorts in Paris and Hong Kong are also going to ban the use of selfie sticks from the start of July.

    Selfie sticks come in handy when you're trying to get yourself in a shot, and save you the trouble of asking a passer-by to try to get to grips with the way your phone's camera software works; but they can also cause injury and distract other people if used irresponsibly.

    The Museum of Modern Art and the Smithsonian Design Museum in New York, the Museum of Fine Arts in Boston, the National Gallery of Art in Washington, DC and the Getty Center in LA have also decided to ban selfie sticks from inside their buildings. They've also been banned from Wimbledon this year because of their "nuisance value" in the stands.

    [Image courtesy of georgemphoto/Shutterstock.com]


    Source: Disney bans selfie sticks from its theme parks

    Friday, June 26, 2015

    Mobile Bankers Checking Balances: Malauzai

    Once mobile banking end-users login, 80% of the time they only check their balances. That's according to the latest Monkey Insights "little-data" report from the Austin, Texas-based Malauzai Software.

    The recap spotlighted key trends in mobile banking usage based on May 2015 data from 290-plus credit unions and banks, and covered 5.9 million logins from 325,000 active mobile banking users.

    The report also revealed the following:

    After logging into mobile banking, the typical end-user checks full transaction history (21.1%), makes an internal transfer (9.6%), looks at cleared check and deposit images (13.3%), and makes deposits through the mobile channel (8.24%).

    Mobile check deposits remain popular and are growing: A typical financial institution has 25% more active mobile "depositors" than they did a year ago, and the average value of a mobile deposit is now $501.67. End-users typically make 2.75 deposits per month.

    Login frequency: On average, an active mobile banking end-user logs in 17.5 times per month. If they use a quick-balance feature, they log in every single day, or 31 times per month. IPhone end-users log in slightly more frequently, about 5% more often, while iPad users login only 6.5 times per month, a clear signal that most of these users use an iPad as their secondary mobile device. iPad end-users hit the logoff button three times more frequently than their smartphone counterparts do.

    Login failure: Historically, login failures hover around 15%. In May 2015, 9.8% of login attempts failed, showing a significant decrease. Why? Because more and more logins are "non-legacy," and the use of quick-balance features, where the device is logging in but the end-user is not, is increasing.

    Mobile person-to-person (P2P) payments: P2P payments made through email and text are gaining momentum, with 65% delivered via text and 35% delivered via email. The average value of a P2P payment is $312, and iOS users send money at 65% higher values than Android end-users do. End-users are making 1.85 P2P transfers per month.

    Certain mobile banking features used more frequently include the debit card on-and-off switch (five times per month), branch locator (once per month), checking history and making deposits (both around three times per month), and mobile photo bill pay (just over twice per month).

    Malauzai is one of only a few U.S. financial organizations that has developed a banking app for the Apple Watch. The SmartwearApp is an extension of the watch's existing mobile banking application. 


    Source: Mobile Bankers Checking Balances: Malauzai

    Wednesday, June 24, 2015

    Body Glove to host launch event for Optrix Action Camera Case

    industry news

    | posted on June 24, 2015

    Body Glove Mobile and Body Glove International Host Launch Event to Celebrate Release of the Optrix Action Camera Case for Apple® iPhone® 6

    Screen Shot 2015-06-24 at 7.51.13 AM

    Optrix by Body Glove, the award-winning waterproof action camera phone case, is now available for the iPhone 6. To celebrate this release, Body Glove Mobile has partnered with Body Glove International and Red Bull to host an Optrix Launch Event at Dive N' Surf in Redondo Beach, California on Saturday, June 27th. This free event is open to the public and will feature product demos, food trucks, activities, giveaways and more.

    The event will begin at El Porto Beach at 9:00 am PST (near Lifeguard Tower 38) with product demonstrations. Attendees can test Optrix products, including the new Optrix iPhone 6 case, on-site using surfboards and boogie boards or just swimming in the waves until 11:00 am PST. An Instameet, hosted by photographers Mali Workman, Noel Beluzzi and Andrew Oxenham, will also take place during the beach demonstration. The Instameet will give Instagrammers product tutorials and the opportunity to win Optrix cases.

    The Optrix Launch Party kicks off at 12:00 pm PST at Dive N' Surf in Redondo Beach (504 North Broadway) and will run until 3:00 pm PST. Activities will include a Dunk Tank, Underwater Selfie Station, Inflatable Joust, Red Bull DJ & Wings Team, Food Trucks, Raffles and more. World Surf League rookie Tatiana Weston-Webb will also be in attendance meeting fans and signing autographs.

    "We are extremely excited about the launch of the Optrix action camera case for the iPhone 6," said Eugene Lee, the Vice President of Body Glove Mobile. "With Optrix, people can now take their iPhones virtually anywhere, even in the most extreme environments. So whether you are 30ft below the surface of the ocean or just at the waterpark, Optrix allows you to capture the most amazing photos and videos with the ultimate convenience of just using your iPhone."

    About Body Glove Mobile

    Body Glove Mobile, a leader in the technology accessories category for over a decade, creates some of the most innovative, high quality and on-trend products available on the market today. These revolutionary cases ensure that your phone or tablet is protected from the drops, bumps and scratches that come with having an active lifestyle. In 2014, Optrix was acquired and launched as a product line under the Body Glove Mobile brand, which has allowed Body Glove Mobile to enter the action sports and mobile photography categories. For more information visit www.BodyGloveMobile.com

    About Body Glove International

    Founded in Redondo Beach, California in 1953 by twin brothers Bill and Bob Meistrell, Body Glove is the original wetsuit company. Today, the privately-owned, family-operated company is a leading global watersports brand that specializes in wetsuits, swimwear, clothing, footwear, accessories and technology products. While Body Glove has supported surfers and the surfing industry since 1953, today Body Glove sponsors one of the most respected surf and wakeboard teams in the industry. Pro surfers Tatiana Weston-Webb, Jamie O'Brien, Anthony Walsh, Alex Gray, Guinness World Record Holder Garrett McNamara, as well as wakeboarders Rusty Malinoski, Harley Clifford and Bob Soven are all part of the Body Glove Team. Through Reef Check, SIMA's environmental fund, and the Surfrider Foundation, Body Glove also works hard to preserve and protect the oceans and waterways it loves. The company's headquarters are still based in Redondo Beach, but its products are sold all over the U.S. by a network of independent retailers, at its own Dive N' Surf retail shop and in approximately 50 countries worldwide.


    Source: Body Glove to host launch event for Optrix Action Camera Case

    Monday, June 22, 2015

    Does the future of bill paying involve just taking a photo?

    Even since the conception of the App Store, every download that's been submitted to it has been aiming to make a part of life simpler.

    From helping create to-do lists, to telling us the weather or creating a personalised news feed for your commute, they all want to solve a problem.

    Now Virtusa, a business consulting and IT firm has created an app that could potentially make painless one of the most annoying aspects of modern life: paying the bills.

    The app is able to scan all the necessary data it needs from a single image as the video shows, and appears to work in a similar way to existing technology that enables users to use an image to scan iTunes gift cards, as well as credit cards to make payments on some sites.

    Sameet Gupte, Virtusa's managing director said: "Customers are demanding the same speed and simplicity from banking as they enjoy in other areas of their life.

    Mobile payments are a growing trend (Jeff Chiu/AP)Mobile payments are a growing trend (Jeff Chiu/AP)

    "For example, if they can order a DVD online with one click of a button, why can't they pay their bills in the same way? We are seeing increasing adoption of mobile banking, via mobile phones and tablets, and customers are seeking payment solutions that make their life simpler."

    Rather than being an independent app, Mobile Photo Bill Pay is more likely to be built into existing banking apps. For now, none in the UK have started to use the technology, but with Apple Pay and Android Pay both beginning to roll out more widely, banks may take the opportunity to embrace the the extending power of mobile payments.


    Source: Does the future of bill paying involve just taking a photo?

    Sunday, June 21, 2015

    Here are the 5 apps you need to download this week

    App stores are crowded places these days, and because storage space on your phone is often at a premium, you'll want to find and fill it with not only the best, but also the most helpful apps out there. Because they come and go quicker than the latest fashion trends, and digging through Google Play, the iTunes App Store, or any of the others is such a mission; a little nudge in the right direction is often very welcome. Here are the apps we think you need to check out this week.

    Photoshop Mix PhotoshopMix

    Adobe dropped support for its mobile photo editing suite Photoshop Touch earlier this year, stating interest in focusing on other apps. We now know what at least one of those other projects is: Photoshop Mix. Like many other photo manipulation apps for mobile, the focus is on doing one thing well instead of offering an array of features the way a standalone desktop version might.

    The focus of Photoshop Mix, as the name suggests, is the ability to mix photos together, creating on-the-fly mashups of your favorite images. The powerful tool is capable of isolating specific parts of an image, cropping it out, and making it easy to apply atop or as part of another photo. There's additional abilities for changing photos, including color swapping and filters, plus adjustable contrast levels  so you can make sure your photo looks its best.

    Available on:

    iTunes, Google Play

    Dash Radio

    DashRadioApple recently made a splash with the announcement of Apple Music, complete with a free, curated radio program that will run 24/7 with DJs guiding the experience. Turns out, Apple isn't the only one with this idea. Startup Dash Radio just came out of beta and is providing a commercial-free radio experience with celebrity DJs on the ones and twos, including the likes of Snoop Dogg, Odd Future, Kreayshawn, and more; playing the music they love for others to hear.

    Available on:

    iTunes, Google Play

    Moleskine Timepage MoleskineTimepage

    Moleskine is a big name in notebooks and planners. Even as the world goes digital, millions swear by the leather bound planners and diaries the company creates. But Moleskine realizes it can't live on centuries-old styled notebooks while millions have smartphones in their pockets, so it's aiming to dominate digital organization too. Moleskine Timepage is a beautiful, minimalistic, and functional take on the daily planner—exactly as you'd expect from the the company.

    Available on:

    iTunes

    Fallout Shelter FalloutShelter

    Gamers got all worked up when Fallout 4 was announced at the start of this year's E3, but the anticipated sequel isn't on sale just yet. To help make the wait more tolerable, developer Bethesda dropped the mobile-only Fallout Shelter to get people back into the post-apocalyptic world. The game puts players in charge of their own vault, and in the role of overseer as they try to develop a vibrant community of survivors and keep the diverse crowd happy in what's left of the world.

    Available on:

    iTunes

    Tiki Taka Soccer TikiTakaSoccer

    Soccer is known as the beautiful game, as the free-flowing style and constant ball movement leads to stunning fluidity in the action. The style of play known as tiki taka encapsulates this, and the mobile game that bears that name aims to recreate it on your smartphone's screen. Create your own team, work your way through the ranks, and try to bring your squad the glory of a championship.

    Available on:

    iTunes


    Source: Here are the 5 apps you need to download this week

    Saturday, June 20, 2015

    How the digital photography revolution began - a story of cobbled-together parts and two scientists working under the gun

    At Bell Labs in 1969, two scientists were told they had to make progress on a key research project or they would lose their funding. After just an hour of work, they had a breakthrough.

    This was a milestone in the invention of digital photography, one of the most exciting inventions of modern times.

    It has given mankind access to invaluable information about space and hugely advanced medical science. And it has completely transformed the daily life of millions around the globe. We can - and do - document our lives on a minute-by-minute basis.

    Here's how the story unfolded:

    In the winter of 1975, Steven Sasson, a young engineer working in the Applied Research Lab at Kodak, tested out a new device for the first time. Now known as the first true digital camera, it was cobbled together using leftover parts he found in the lab. Thirty five years later, President Obama awarded Sasson the National Medal of Technology and Innovation for his invention.

    First Digital Camera

    Eastman Kodak

    The prototype of the first digital still camera, first constructed at Kodak Labs by Steve Sasson in 1975.

    The camera was about the size of a breadbox and took 23 seconds to take a single black and white image, which was then stored on a cassette tape (see below). While the invention was far from the digital cameras we now use, it sparked a sea change in the way images are captured. Some argue that Sasson's invention was where digital photography begins. But to say that would be to neglect the most important part of Sasson' rudimentary camera, buried deep inside its scrap parts: the Charge Coupled-Device.

    first digi cam tape

    Fast Company

    Steven Sasson's first digital camera stored 30 images on a cassette tape.

    For centuries, scientists and inventors had tried to reproduce images mechanically, attempting to turn light into digital information. Over the years, great strides were taken to achieve this goal, many coming from research into space exploration, as well as spy satellites. Who would have thought that America's Cold War with Russia would, in part, give birth to our digital cameras? But no step was more important than the invention of the Charge-Coupled Device, or CCD. 

    Boyle and Smith Bell Labs CCD1

    Lucent Technologies Bell Labs

    Willard S. Boyle, left, and George E. Smith pose in the Bell Labs with a camera using their CCD invention, 1974.

    As the story goes, George E. Smith and Willard Sterling Boyle, who would later win a Nobel Prize in Physics for their invention, were working in the AT&T Bell Labs during a time where different camps were working on different methods of memory technology. In 1969, they were approached by their VP, Jack Morton, who gave them an ultimatum: make something to compete with the current technology, or funds are going to be allocated elsewhere.

    Under the gun, Smith and Boyle went into an office and, in one hour, emerged with the basic plans for the CCD, the sensor still used in digital photography today. A CCD works like this: Light hits a tiny grid of photosensitive silicon cells, each which build a charge proportional to the intensity of the light hitting it. This charge can be measured precisely and we can know exactly how bright that portion should be. Add filters, and color can be discerned too.

    These photo elements, or "pixels" as they came to be, make up the digital image. If one zooms in on a photograph far enough, you can see these tiny squares that make up an image. The more pixels, the more detailed the photo is. Pixels in an image directly relate to the pixels of a CCD. No one quite knows why picture elements began to be called "pixels," though it is assumed to come out of Bell Labs in the 60's.  These CCD's were the essential element in Sasson's digital camera at Kodak six years later.  

    After news of Sasson's invention spread, technology companies quickly began looking into how they might create their own digital cameras. Still it took six years for the first digital camera to hit the consumer market, and even then, it wasn't very close to what we see today. The Sony Mavica (Magnetic Video Camera) was unveiled in 1981 and, it used a CCD, it was not technically a digital camera, as it recorded television signals as single images to a floppy disc. It didn't fare very well on the market and was not widely released. 

    Sony_Mavica_1981_prototype_CP+_2011

    Morio/Wikipedia

    Sony Mavica (Magnetic Video Camera), introduced in 1991.

    The first digital camera made available in the United States was the Dycam Model 1, shipped in late 1990. It was also a failure, due to its lack of color, terrible resolution, and hefty $1,000 pricetag. In 1991, Kodak introduced a modified Nikon F3 which could capture images digitally and store them on a hard drive carried on the photographer's shoulder. This camera was the first digital camera with the ability to change lenses (now known as a DSLR) and it cost a whopping $30,000. It also had the honor of being taken aboard NASA spacecraft and used in space. nikon f3 dslr adaption

    Jim McGarvey

    Modified Nikon F3 which became the first digital SLR camera.

    Sadly, Kodak did not move quick enough on Sasson's invention, opting to focus on its popular film cameras instead of developing these new digital photographic techniques. By the time they realized the technology's potential, it was too late. In 2012, Kodak filed for Chapter 11 bankruptcy.

     

    kodak

    REUTERS/Carlo Allegri

    One of the now mostly unused Kodak factories in Rochester, New York. In 2013 Eastman Kodak Company filed for bankruptcy protection, capping a prolonged plunge for one of America's best-known companies.

    While most people don't think of Apple as a major player in the digital photography game, they are credited by many with having released the first mainstream and successful consumer digital camera, the Quicktake 100, in 1994. Its images, in color, were able to be downloaded to a computer via a USB port.  Quicktake_100

    Eduort/Wikipedia

    The Apple Quicktake-100, one of the first consumer-friendly digital cameras.

    From here, the technology grew at a rapid pace. The Casio QV-10, released in 1995, was the first camera to incorporate an LCD screen on the back that would preview images for the user. Acorn_PhotoQV_Casio_QV 10A_(back)

    Wikipedia

    Back view of the Casio QV-10 with its LCD screen visible.

    The mobile photography craze can be traced back to 1997, when inventor Philippe Kahn, an already successful tech pioneer, created a prototype of the first ever cell phone camera and shared a picture of his newborn daughter to 2,000 friends and family over his wireless network. 

    phillipe kahn

    Youtube

    Philippe Kahn posing with an enlarged image of his new born daughter, the first cell phone photo ever sent.

    "The options the average person has today for imaging is unlimited. You walk around with your cellphone or your digital camera today and the pictures are excellent, they're reliably produced, you can share them instantly. I like to say to inventors, 'Be aware that your invention is in an environment where the rest of the world is inventing along with you. By the time your idea matures, it will be in a totally different world.' I think that was the case with the digital camera," Steven Sasson recently told Fast Company.

    Steven Sasson and Obama

    REUTERS/Kevin Lamarque

    U.S. President Barack Obama (R) honors Kodak's Steven Sasson, inventor of the digital camera, with the National Medal of Technology at the White House in Washington November 17, 2010.

    In 2015, digital cameras and digital imaging are used all over the world for myriad reasons. They have become integral in virtually every industry imaginable, making creating, storing, and disseminating images.

    In the medical profession, doctors utilize digital photography by documenting, cataloging, and sharing photographs, allowing for better diagnoses. They also work with technology, such as tiny digital cameras in pill form, to see in real time places in the body they never could see before.

    Capsule Endoscope

    Wikipedia

    The PillCam from Given Imaging, which patients can swallow to capture their insides.

    From the very beginnings of digital imaging, space exploration has been a driving force. Today, digital cameras are used aboard spacecraft to view and document findings. On the ground, galaxies and planets light-years away are photographable, thanks to new technology in the digital-imaging field. china protests

    REUTERS/Sukree Sukplang

    A nurse takes a photograph during a rally in front of the Government House in Bangkok October 16, 2012.

    Elsewhere, digital photography is used to capture and analyze data in thousands of other fields as well, from nature photographers documenting never-before-seen flora and fauna to revolutionaries snapping and sending photos that will spark change, proving that digital photography truly is one of the most important advancements in the history of technology.  


    Source: How the digital photography revolution began - a story of cobbled-together parts and two scientists working under the gun

    Friday, June 19, 2015

    EyeEm puts your smartphone photos up for sale

    One of the photographs being sold on EyeEm's market. Photograph: Dawid Garwol/EyeEm

    The photographs that we share on social networks often have emotional value, but could they have a commercial value too?

    Although nobody is going to pay for your filtered KFC big-bucket snaps anytime soon, the idea of people paying for amateur smartphone shots is not as strange as it may seem.

    Flickr had to abandon plans to sell wall-art prints of shots uploaded to its service under Creative Commons licences in 2014. Less controversially, apps such as Fotolia, Stockimo, Foap, Scoopshot and Dreamstime are all trying to help people find buyers for their photos.

    Related: 21 tips, tricks and shortcuts to get the best snaps from your photo apps

    You can add EyeEm to the latter list. The iOS and Android photography app has 13 million members and in March launched a feature in the US called Market, which catalogued their images for potential media and advertising buyers.

    EyeEm is now available in the UK. It groups images by themes, including architecture, nature, business and travel, selling shots for a standard licensing fee of $20, or an extended licence costing $250 for larger print or television use, as well as on products.

    The chief executive, Florian Meissner, said: "Our technology helps photographers get discovered by organising their photos in a smart way, and getting them in front of people who might want to use them." .

    He founded EyeEm after moving to New York to work as a photographer. He soon lost all his equipment in a mugging, which in turn spurred his interest in smartphone photography.

    "We've got this very passionate new generation of photographers, who don't need fancy equipment, but can create very real, authentic photography from the streets. Mobile phones were the grassroots of that movement," Meissner said.

    "I'm 100% convinced that over the next couple of years, the majority of images being used commercially won't come from professional photographers, but will come from the long tail of the industry – people who've been hanging out on Snapchat, Facebook or Instagram."

    EyeEm's Market essentially sets the company up as a stock-photography agency for amateur photographers (or, indeed, professionals taking smartphone shots), splitting revenues 50/50 with their creators.

    Customers can search its database of tagged images, or work with EyeEm to set "missions" for a particular theme and/or location to send its users out on assignment in the hope of getting commissioned.

    "It's a playful approach, and a completely new way of hiring a photographer and getting images back within 24 hours," said Meissner.

    He added that EyeEm is keen to help its community improve their skills by providing video tutorials and tips, rather than simply seeing them as a resource to be harvested.

    EyeEm isn't pitching itself (yet) as a potential killer of traditional stock-photo services like Getty Images or Shutterstock.

    "They are completely complementary to us. They don't have access to the kind of images we're getting, so there's a beautiful relationship to be had there," said Meissner, pointing to a deal with Getty Images that sees the latter selling EyeEm shots in 40 countries.

    EyeEm CEO Florian    Meissner: 'We've got this very passionate new generation of photographers' EyeEm chief executive Florian Meissner: 'We've got this very passionate new generation of photographers'

    I'm cautious about the idea of amateur photographers taking over from the pros, based on my own experience as a journalist.

    Increasingly when I go to a conference, I take a few snaps using my smartphone, which sometimes accompany my articles. On other occasions, there's been a professional photographer there for the Guardian – Anna Gordon – taking shots.

    My pics, at best, are serviceably lit shots of people on a stage. Hers are better in every respect: lighting, depth, composition right down to capturing people at just the right point.

    Both of our shots can fulfil the same function – jazzing up an article – but they're a world apart in quality. The more I practise my mobile photography skills, the more respect I have for people who do this for a living.

    Are EyeEm and its rivals dangling an unattainable goal for amateur photographers to compete with the pros? Or are they encouraging their media clients to opt for cheaper amateurs over skilled professionals?

    Meissner sees it differently, admitting that even before the smartphone photography boom, cheaper high-end cameras had led to "amateur photographers flooding the market with shitty images that led to price-dumping".

    "Anyone can become a photographer; it's the democratisation of the media that's happening. But it's harder to actually make sense of that: you can't manually screen, curate and tag millions of images," he continued.

    EyeEm's argument is that building technology to do that can help ensure that its market isn't about cheaper shots alone, but about talented photographers who happen to be shooting using smartphones.

    Related: Yes, androids do dream of electric sheep

    "If you put yourself in the perspective of a photographer, you have to up your game. But we can help those guys get out there. It's always been the case that technological evolutions have forced photographers to develop their game and adapt to change."

    Meissner added that even though EyeEm has now launched its market in two countries, it isn't making "sell your photos" the main message.

    "We don't think the number one reason people should join EyeEm is to make money. You are on a social network like Instagram or Facebook, plus we can help you educate yourself and improve your skills, and connect you with people who have shared interests in photography."


    Source: EyeEm puts your smartphone photos up for sale

    Thursday, June 18, 2015

    Here are DxO’s ONE iPhone add-on camera samples

    Chris Davies

    Snap-on cameras for smartphones aren't new, but DxO's ONE claims to take mobile photography to another level, and it has the samples to prove it. The iPhone add-on, announced earlier today, justifies its not-inconsiderable $599 preorder price with a 1-inch, 20.3-inch sensor, just like Sony's well-esteemed RX100 III, along with a special SuperRAW mode that promises to do for RAW stills what HDR does for JPEGs. Read on for some samples.

    Although there's no optical zoom - just an f/1.8 prime lens and a 3x digital zoom - the optics are certainly a level above what your smartphone has. An ISO range of 100-12800 is supported, with Hi1 ISO 25600 and Hi2 ISO 51200 options, and users will be able to switch to f/11 in Aperture mode. Shutter speeds ranging from 1/8,000-second to 15-seconds are possible.

    Of course, DxO has undoubtedly picked the best of its samples - which it says were taken by pro-photographers - to showcase the ONE camera. It's also unclear what sort of post-processing has been applied at this stage.

    Previous attempts at the same sort of form-factor have generally opted for flexibility over direct connection. Sony's Lens Cameras, for instance, physically mount to your smartphone but connect via WiFi, as does Kodak's PIXPRO from earlier this year.

    By opting for a physical connection, however - in this case Lightning - usability should improve.

    One of the big issues with the WiFi-tethered cameras is that by the time you've taken them out, mounted them to your phone, connected to their WiFi network, and loaded the app, the photo opportunity itself has often passed.

    In contrast, the DxO ONE will load its companion app as soon as it's plugged in. Powering on is handled by sliding the lens cover down, and there's an internal battery that DxO says should be good for in excess of 300 shots rather than running your iPhone's battery down instead.

    In addition to RAW shots, saved to the ONE's microSD slot, and the JPEGs that can optionally be automatically synchronized with the iPhone's camera roll, DxO has added a SuperRAW mode. That captures four RAW shots in rapid succession, at slightly different settings, and then uses DxO's desktop companion software to combine them.

    We won't know quite how well the ONE holds up in practice until units reach the wild, which DxO says should happen in September.

    Although $599 isn't small change, when you consider an RX100 III will set you back $200 more than that - albeit netting you an optical zoom, a flash, and independence from your phone in the process - dedicated shutterbugs might still be able to justify it.


    Source: Here are DxO's ONE iPhone add-on camera samples

    Wednesday, June 17, 2015

    How the digital photography revolution began - a story of cobbled-together parts and two scientists working under the gun

    At Bell Labs in 1969, two scientists were told they had to make progress on a key research project or they would lose their funding. After just an hour of work, they had a breakthrough.

    This was a milestone in the invention of digital photography, one of the most exciting inventions of modern times.

    It has given mankind access to invaluable information about space and hugely advanced medical science. And it has completely transformed the daily life of millions around the globe. We can - and do - document our lives on a minute-by-minute basis.

    Here's how the story unfolded:

    In the winter of 1975, Steven Sasson, a young engineer working in the Applied Research Lab at Kodak, tested out a new device for the first time. Now known as the first true digital camera, it was cobbled together using leftover parts he found in the lab. Thirty five years later, President Obama awarded Sasson the National Medal of Technology and Innovation for his invention.

    First Digital Camera

    Eastman Kodak

    The prototype of the first digital still camera, first constructed at Kodak Labs by Steve Sasson in 1975.

    The camera was about the size of a breadbox and took 23 seconds to take a single black and white image, which was then stored on a cassette tape (see below). While the invention was far from the digital cameras we now use, it sparked a sea change in the way images are captured. Some argue that Sasson's invention was where digital photography begins. But to say that would be to neglect the most important part of Sasson' rudimentary camera, buried deep inside its scrap parts: the Charge Coupled-Device.

    first digi cam tape

    Fast Company

    Steven Sasson's first digital camera stored 30 images on a cassette tape.

    For centuries, scientists and inventors had tried to reproduce images mechanically, attempting to turn light into digital information. Over the years, great strides were taken to achieve this goal, many coming from research into space exploration, as well as spy satellites. Who would have thought that America's Cold War with Russia would, in part, give birth to our digital cameras? But no step was more important than the invention of the Charge-Coupled Device, or CCD. 

    Boyle and Smith Bell Labs CCD1

    Lucent Technologies Bell Labs

    Willard S. Boyle, left, and George E. Smith pose in the Bell Labs with a camera using their CCD invention, 1974.

    As the story goes, George E. Smith and Willard Sterling Boyle, who would later win a Nobel Prize in Physics for their invention, were working in the AT&T Bell Labs during a time where different camps were working on different methods of memory technology. In 1969, they were approached by their VP, Jack Morton, who gave them an ultimatum: make something to compete with the current technology, or funds are going to be allocated elsewhere.

    Under the gun, Smith and Boyle went into an office and, in one hour, emerged with the basic plans for the CCD, the sensor still used in digital photography today. A CCD works like this: Light hits a tiny grid of photosensitive silicon cells, each which build a charge proportional to the intensity of the light hitting it. This charge can be measured precisely and we can know exactly how bright that portion should be. Add filters, and color can be discerned too.

    These photo elements, or "pixels" as they came to be, make up the digital image. If one zooms in on a photograph far enough, you can see these tiny squares that make up an image. The more pixels, the more detailed the photo is. Pixels in an image directly relate to the pixels of a CCD. No one quite knows why picture elements began to be called "pixels," though it is assumed to come out of Bell Labs in the 60's.  These CCD's were the essential element in Sasson's digital camera at Kodak six years later.  

    After news of Sasson's invention spread, technology companies quickly began looking into how they might create their own digital cameras. Still it took six years for the first digital camera to hit the consumer market, and even then, it wasn't very close to what we see today. The Sony Mavica (Magnetic Video Camera) was unveiled in 1981 and, it used a CCD, it was not technically a digital camera, as it recorded television signals as single images to a floppy disc. It didn't fare very well on the market and was not widely released. 

    Sony_Mavica_1981_prototype_CP+_2011

    Morio/Wikipedia

    Sony Mavica (Magnetic Video Camera), introduced in 1991.

    The first digital camera made available in the United States was the Dycam Model 1, shipped in late 1990. It was also a failure, due to its lack of color, terrible resolution, and hefty $1,000 pricetag. In 1991, Kodak introduced a modified Nikon F3 which could capture images digitally and store them on a hard drive carried on the photographer's shoulder. This camera was the first digital camera with the ability to change lenses (now known as a DSLR) and it cost a whopping $30,000. It also had the honor of being taken aboard NASA spacecraft and used in space. nikon f3 dslr adaption

    Jim McGarvey

    Modified Nikon F3 which became the first digital SLR camera.

    Sadly, Kodak did not move quick enough on Sasson's invention, opting to focus on its popular film cameras instead of developing these new digital photographic techniques. By the time they realized the technology's potential, it was too late. In 2012, Kodak filed for Chapter 11 bankruptcy.

     

    kodak

    REUTERS/Carlo Allegri

    One of the now mostly unused Kodak factories in Rochester, New York. In 2013 Eastman Kodak Company filed for bankruptcy protection, capping a prolonged plunge for one of America's best-known companies.

    While most people don't think of Apple as a major player in the digital photography game, they are credited by many with having released the first mainstream and successful consumer digital camera, the Quicktake 100, in 1994. Its images, in color, were able to be downloaded to a computer via a USB port.  Quicktake_100

    Eduort/Wikipedia

    The Apple Quicktake-100, one of the first consumer-friendly digital cameras.

    From here, the technology grew at a rapid pace. The Casio QV-10, released in 1995, was the first camera to incorporate an LCD screen on the back that would preview images for the user. Acorn_PhotoQV_Casio_QV 10A_(back)

    Wikipedia

    Back view of the Casio QV-10 with its LCD screen visible.

    The mobile photography craze can be traced back to 1997, when inventor Philippe Kahn, an already successful tech pioneer, created a prototype of the first ever cell phone camera and shared a picture of his newborn daughter to 2,000 friends and family over his wireless network. 

    phillipe kahn

    Youtube

    Philippe Kahn posing with an enlarged image of his new born daughter, the first cell phone photo ever sent.

    "The options the average person has today for imaging is unlimited. You walk around with your cellphone or your digital camera today and the pictures are excellent, they're reliably produced, you can share them instantly. I like to say to inventors, 'Be aware that your invention is in an environment where the rest of the world is inventing along with you. By the time your idea matures, it will be in a totally different world.' I think that was the case with the digital camera," Steven Sasson recently told Fast Company.

    Steven Sasson and Obama

    REUTERS/Kevin Lamarque

    U.S. President Barack Obama (R) honors Kodak's Steven Sasson, inventor of the digital camera, with the National Medal of Technology at the White House in Washington November 17, 2010.

    In 2015, digital cameras and digital imaging are used all over the world for myriad reasons. They have become integral in virtually every industry imaginable, making creating, storing, and disseminating images.

    In the medical profession, doctors utilize digital photography by documenting, cataloging, and sharing photographs, allowing for better diagnoses. They also work with technology, such as tiny digital cameras in pill form, to see in real time places in the body they never could see before.

    Capsule Endoscope

    Wikipedia

    The PillCam from Given Imaging, which patients can swallow to capture their insides.

    From the very beginnings of digital imaging, space exploration has been a driving force. Today, digital cameras are used aboard spacecraft to view and document findings. On the ground, galaxies and planets light-years away are photographable, thanks to new technology in the digital-imaging field. china protests

    REUTERS/Sukree Sukplang

    A nurse takes a photograph during a rally in front of the Government House in Bangkok October 16, 2012.

    Elsewhere, digital photography is used to capture and analyze data in thousands of other fields as well, from nature photographers documenting never-before-seen flora and fauna to revolutionaries snapping and sending photos that will spark change, proving that digital photography truly is one of the most important advancements in the history of technology.  


    Source: How the digital photography revolution began - a story of cobbled-together parts and two scientists working under the gun

    Tuesday, June 16, 2015

    Printicular Launches Instant Mobile Photo Printing in Germany

    WirelessDevNet.com Press Release

    Printicular Launches Instant Mobile Photo Printing in Germany

    Printicular, one of the world's fastest growing mobile photo printing services, today launched in Germany as part of the KODAK Photo Service program, enabling Printicular app users to send photos directly from their phones and print instantly on Kodak Picture Kiosks at over 1,600 dm stores.

    The service builds on Printicular's success worldwide and in the United States where more than six million photos have been printed using its apps at thousands of retail locations.

    "The addition of KODAK Photo Service is exciting because it broadens our distribution at over 1,600 dm stores in Germany," said Printicular's Managing Director, Bruce Seymour. "Printicular's success lies in its simplicity – open the app and start printing your favorite photos."

    The app is available with pick up at dm Stores for iPhone and iPad, with Android and Windows Phone 8 coming soon.

    For more information visit www.printicular.de.

    About Kodak Alaris

    Kodak Alaris is a company that is passionate about using technology to transform organizations and improve people's lives across the planet. From our digital scanners and intelligent state of the art software services that power some of the world's largest companies to our photographic paper production, printing kiosks and suite of consumer apps, we help people capture and connect with the emotional moments that define all our lives.

    We're on a mission to unlock the power of images and information for the world. We work behind the scenes, making the connections, pushing the boundaries of technology and helping consumers to make sense of and exploit the ever-expanding volume of data that is the hallmark of the 21st century.

    The Consumer business, the world's leader in retai l photo kiosks and dry lab systems, offers retailers a competitive advantage in the photo services market.  The Paper, Photo chemical and film business offers photo specialty retailers, professional and wholesale labs, and photographers the broadest portfolio of traditional photographic paper and workflow solutions It also provides consumers and professionals an award-winning range of still-camera film products. The Event Imaging Solutions business provides digital souvenir photography services and solutions at theme parks, iconic destinations, resorts and other markets worldwide.

    For more information, please visit www.kodakalaris.com/go/PI.

    The Kodak trademark and Kodak trade dress are used under license from Eastman Kodak Company.

    About Printicular

    Printicular sets photos free with retail pickup and worldwide delivery of photo prints direct from your phone, including at Walgreens. The app is available on iPhone, iPad, WP8 and Android. Printicular's devel oper, MEA Mobile, is a full service creative agency offering design, development and marketing services. The company is actively expanding with offices in New Zealand, Australia and Connecticut, USA. 

    For more information, please visit www.printicular.com or www.meamobile.com


    Source: Printicular Launches Instant Mobile Photo Printing in Germany

    iPhone Photography Awards 2015: These stunning photos were captured by mobile phone

    The iPhone Photography Awards, an international photography contest that encourages iPhone and mobile photography, has announced the winners of its eighth annual competition.

    The quality of the images adds further support to the classic photographer's maxim: "The best camera is the one that's with you".

    Polish photographer Micha Koralewski was awarded the title of Photographer of the Year with his captivating shot of an elderly accordionist playing traditional Polish songs in the market square of Warsaw.

    Second place: David Craik from Surrey, UK.

    Third Place: Yvonne Lu, New York.

    Scot Ruairidh McGlynn also caught the eye of the judges in the 'Trees' category.

    Competition rules state: "All images must be taken with an iPhone, iPod or an iPad. The photos should not be altered in any desktop image processing program such as Photoshop. It is OK to use any IOS apps. The use of any iPhone/iPad App is permissible. iPhone add-on lenses can be used."


    Source: iPhone Photography Awards 2015: These stunning photos were captured by mobile phone