Tuesday, April 5, 2016

Huawei P9 Release Date: New Phone The Future Of Photography?

http://www.morningledger.com/wp-content/uploads/2016/04/pjimage-600x400.jpg

Image Source: Wikimedia Commons.

The much-anticipated Huawei P9 release date has already been confirmed to be on April 6 2016. But with the number of smartphones vying for our attention (and money), is there something new and exciting that we can expect from P9?

The so-called flagship mobile phone of the Chinese-based company has been in the middle of a rumor storm for several months now, building up to what many consumers believe is an incredibly competitive rear camera. Aside from what has been speculated in image leaks and hearsay, what other features does the P9 bring to the table that's making people say the Huawei is the future of mobile photography?

From the outset, the phone's physical features have been a topic of conversation months prior to the Huawei P9 release date announcement. Leaks boast of a slim metal build with what seems to be a fingerprint sensor on the back. While there haven't been any measurements of how big or how heavy the P9 is, its predecessor, the P8, is looking to be a good model of comparison.

Additionally, both the rear camera and the fingerprint scanner have already been confirmed by Huawei reps.

Despite the similarities of the image leaks with other popular competitors Samsung and LG, what the Huawei P9 has going for is its affinity with mobile photography. According to PC Advisor, Huawei has already sent their London attendees a teaser invite – a box containing the official #OO branding, and two old-school film rolls.

"The layout of the innards of the box is similar to the rumoured rear-facing dual camera setup, and it's clear that the upcoming press conference will have a strong emphasis on photography," it says on PC Advisor's update.

Read More: Samsung Galaxy S7 Revealed: 10 Reasons Why It's Better Than Your iPhone

This news doesn't come as much of a surprise as previous rumors have already linked the P9 to challenging its Android competitors with higher quality mobile photos. GS Marena confirms that Leica will co-develop the P9's camera, while other unofficial reports also pointing to an affinity to photography.

Pocket Lint adds, "Some reports have said there will be two 12-megapixel sensors with OIS, while others have suggested there will be two 13-megapixel snappers on the rear." However, other sources have said that Huawei would rather save the battery power, instead of spending it on extra pixels. 

Huawei P9 Release Date

Screen cap from Gadgets Arena YouTube Channel

Other rumored features include a Kirin 950 SoC power, a sports 5.2-inch 1080p screen, some 3GB/32GB memory configuration, and a 5MP front shooter with a 12MP dual rear camera setup that supports OIS. A 3,000 mAH battery pack will keep the lights on for the P9.

The launch event in London will reveal more about the revolutionary phone, so stay tuned for more updates and whether or not the rumored features of the Huawei P9 will prove to be true.

What feature are you most looking forward to seeing on April 6? Comment below and share with us your thoughts!

Read More: Samsung Galaxy S7 Revealed: 10 Reasons Why It's Better Than Your iPhone

For comments and suggestions, leave a message in the comments section below. Like and Follow our Facebook page for more stories and to stay up-to-date with the latest happenings.


Source: Huawei P9 Release Date: New Phone The Future Of Photography?

Monday, April 4, 2016

BoothNV Brings Creative and Innovative Photo Booths to Las Vegas Weddings, Parties and Events

TMCNet: BoothNV Brings Creative and Innovative Photo Booths to Las Vegas Weddings, Parties and Events

LAS VEGAS, April 4, 2016 /PRNewswire/ -- As the mobile photo booth industry continues to evolve, it's important for companies to regularly update their products.

Photo - http://photos.prnewswire.com/prnh/20160404/351024Photo - http://photos.prnewswire.com/prnh/20160404/351025

BoothNV has added a new and creative photo booth design to its current line of photo booth rentals within the Las Vegas area.  BoothNV is the premiere photo booth rental company in Las Vegas specializing in corporate events, weddings, birthday parties and much more. 

Constantly striving to set themselves apart from competitors with creative rental packages and uniquely designed booths, BoothNV has surely outdone themselves with this new setup. After countless hours o R&D, combined with over 20 years of professional photography experience, BoothNV is proud to introduce its 8ft x 8ft inflatable LED photo booth. This new design allows users to fit up to 12 people inside the booth, can be setup in under 15 minutes, and is portable enough to fit into any vehicle. 

BoothNV's new photo booth comes equipped with a Canon Rebel DSLR Camera, Sinfonia CS2 printer, 22 inch touch screen monitor and soft box lighting system, for flawless, evenly distributed light. Picture quality is unbelievable, it's as if you're in a professional photo studio.

Commitment to customer care continues to make BoothNV Las Vegas' premier photo booth rental company. For further details regarding BoothNV's newly designed booth or existing product line and services, please get in touch using the contact information below.

View BoothNV's new photo booth design here: http://www.boothnv.com/our-booths/

Web:  http://www.boothnv.com/

Customer Service

Kris Hartmann

Email

(877) 695-1942

2421 Tech Center Ct #100-B

Las Vegas, NV 89128

To view the original version on PR Newswire, visit:http://www.prnewswire.com/news-releases/boothnv-brings-creative-and-innovative-photo-booths-to-las-vegas-weddings-parties-and-events-300245573.html

SOURCE BoothNV Photo Booth Rental

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Source: BoothNV Brings Creative and Innovative Photo Booths to Las Vegas Weddings, Parties and Events

As Messaging Apps Boom, Brands Tiptoe In

Photo The tennis star Serena Williams is about to be doused, virtually, with a bucket of icy Gatorade for a Super Bowl ad aimed at younger people on the mobile photo messaging app Snapchat.

Gatorade owns one of the iconic television moments of the Super Bowl, the dousing of the winning coach with a huge bucket of the sport drink, ice included. For the 2016 game, though, the brand wanted to reach more younger people, who tend to watch less TV.

The company turned to Snapchat, the mobile photo messaging app popular with teens and millennials. Aiming to "democratize the dunk," according to Kenny Mitchell, senior director of consumer engagement, Gatorade created a "sponsored lens" ad that allowed people to overlay an animated dunk of the drink onto their selfies or their friends' photos. They did so 165 million times in just two days.

Gatorade is one of a growing parade of brands eager to reach people inside messaging apps. With at least 1.4 billion monthly users collectively worldwide, apps such as Snapchat, WhatsApp and Kik, and Weixin and Line in Asia, have become the main daily hangout for many young people, sometimes even surpassing the time they spend on social networks and playing games.

But should brands insert themselves into one of the most personal activities online? Many apps, such as games, allow advertising, but who wants ads from Pampers cluttering their most intimate chats with friends?

Avoiding that potential to antagonize is one reason that many messaging services have either not allowed marketing or severely limited it. The founders of Facebook-owned WhatsApp have said they dislike advertising and won't show any on their service.

Photo Branded emojis have been popular recently on messaging and social media apps, but the marketing company Inmoji has extended them with clickable brand logos that provide videos, offers and contests inside the message

Marketers are wary, too.

"If we misstep with certain audiences, they'll unplug," said Suzy Deering, chief marketing officer at eBay.

That doesn't mean brands are completely unwelcome on messaging apps. But it does mean that so far on these services, they are remarkably restrained in their approaches, focusing less on promotion and more on providing entertainment or utility — or both. In some cases, the marketing isn't even in the form of paid ads.

On WhatsApp, for instance, the shoe brand Clarks avoided an overt sales pitch, and instead created three virtual characters to promote its venerable Desert Boot, allowing users to connect to them on the app to receive messages, videos and music playlists.

That's just one way marketers are latching onto the customs and idiosyncrasies of messaging. Branded emojis have been popular recently on messaging and social media apps, but the marketing company Inmoji has extended them with clickable brand logos that provide videos, offers and contests inside the message. Starbucks used them to encourage people to send a drink offer to friends nearby.

Some brands are getting more adventurous. Several marketers are experimenting with chatbots, automated programs that engage in conversations with people. Although Microsoft's artificial intelligence-driven bot was hijacked recently to spew racist invective, these kinds of chatbots, already popular in China, avoid the issue with preprogrammed responses.

Focus Features, a film division of NBCUniversal, used a chatbot created by Massively, an interactive marketing technology start-up, to promote its 2015 movie "Insidious: Chapter 3." People could converse on the Kik chat app with a bot version of a main character in the film, Quinn Brenner. A sample snippet of a chat:

Quinn: Do you believe in life after death?

Me: Not really.

Quinn: A little while ago I might have agreed with you… but lately…

This might sound crazy… but I tried to contact my mom on the other side.

Me: Did it work?

Quinn: It was like I could still feel her, you know? I thought if I just reached out, maybe I could speak with her. ...

Over a period of a few days, the Quinn-bot sent increasingly intense messages about being haunted and threatened. Some 350,000 people exchanged an average of 69 messages. Kik, which has done 80 of these "promoted chat" campaigns, on Tuesday plans to open a "bot shop" for consumers to try out more of them.< /p>

"Bots are a creative canvas just starting to be realized," said Josh Jacobs, president of Kik Services, a company unit exploring messaging-related services like banking and shopping.

In fact, these kinds of interactions might not be advertising at all. Several marketers say they are talking to Facebook about connecting clients to users of its Messenger app for personalized customer relations, such as answering questions or making appointments.

They expect the social network to announce plans, possibly including technology to create chatbots that would enable shopping and other services on Messenger, on April 12 at its F8 conference for software developers.

Facebook declined to confirm the plans or the timing. In a blog post on its advertising philosophy to be published on Monday, the company notes that it often waits to see how people interact naturally with businesses before tr ying out a paid format.

"An interaction in messaging may look very different from other marketing," Matthew Idema, Facebook's vice president of monetization product marketing, said in an interview.

Apps such as China-based Weixin, known as WeChat in the United States, have already started to facilitate direct e-commerce, such as booking airline tickets and car rides. Facebook recently started allowing users to call an Uber vehicle inside Messenger. And last year it began experimenting with a new Messenger-driven personal assistant, M, that uses artificial intelligence and real people to book restaurant reservations and order flowers.

In reality, nearly all the marketing in these apps remains experimental. Becaus e the apps vary in their user appeal and acceptance of ads, companies often have to create different campaigns for each app, a costly and time-consuming process. And they lack the tools to track results as well as they can with other forms of advertising.

Besides, said Kira Wampler, chief marketing officer at the ride-hailing service Lyft, "We have a lot on our plate with our other marketing channels."

But perhaps not for long. "Messaging is a more human and conversational way to interact, much more powerful than throwing out a bunch of media dollars," said David Hewitt, a vice president for mobile strategy at the agency SapientNitro.

Continue reading the main story
Source: As Messaging Apps Boom, Brands Tiptoe In

Sunday, April 3, 2016

The Story of AdMob: How One MBA Dropout Sold His Business to Google for $750 million

The Story of AdMob: How One MBA Dropout Sold His Business to Google for $750 million

Serial entrepreneur Omar Hamoui has spent his career founding and running mobile businesses, some of which have fared better than others. He founded and ran software consulting business Vertical Blue, before mobile photo sharing GoPix Inc., and fotochatter, a mobile photo-sharing social network.

Then came AdMob, one of the first and largest mobile advertising platforms, which Hamoui founded and at which he served as CEO. The company attracted Steve Jobs, who was interested in buying the business in 2009, but Hamoui held out for a better offer which came just a few months later, when he sold AdMob to Google for $750 million. Omar is now Partner at venture capital firm Sequoia Capital in California, where he focuses on mobile investments.

Newnham: What were you like growing up?Hamoui: I grew up in Central California and was planning on being a doctor. That was the course I was supposed to be taking, but after about sixth grade, my family moved to Southern California and I eventually studied Computer Science at UCLA. I found I really enjoyed both the engineering and business side of the course, and that's when I started looking at it more as a career path.

It was also right around the time that the internet started to take off. I graduated UCLA in 1998, and so certainly by my third and fourth year there, all these crazy web companies were being launched, like Amazon and Google. I was seeing, hearing, and reading all about them on the news, and that's when I got really interested in the idea of business and technology combined.

Newnham: What was your first experience of technology as a child? Did your family own a computer?Hamoui: Yes, I think my father bought us an Apple II computer when I was in third or fourth grade, and I always enjoyed using it and playing with it but I didn't really start coding until I was in my senior year of high school.I liked it enough to take the course at UCLA, and there I realized pretty quickly that I wanted to run my own company.

My first company, which I started in 1998, was called Vertical Blue, Inc., and we offered consulting on software development for companies; it was website development and Flash. I started it in my senior year of college because I was getting a bunch of contracts, and so I started hiring some of my friends to do some of the work and ended up hiring about 20 people.

Vertical Blue existed until about 2001 because when the dot-com crash happened, a lot of our customers went out of business and we slowed down. Then I ended up joining Sony Pictures and about a year in, we were looking at some of the reports within Sony about how the images taken from camera phones were going to exceed images taken by analog and digital cameras combined. That's what got me excited about the idea that camera phones were going to become so important, and yet there was no software or services written for them. So, a couple of my colleagues and I left Sony and started a company called GoPix, Inc., building software for Symbian devices, since Symbian devices were the only phones that would allow you to get API access to the camera at the time.

We basically built a photo-sharing app on Symbian that allowed you to add audio to the pictures, which then could be played back on a browser. It was very cool and used neat software, but we ran into a big distribution problem because in order to get distribution with anything on mobile at the time, you had to either get a carrier deal or a handset deal. Those were really the only two avenues to get distribution and, being only three people, we could get neither. We didn't have contacts or connections, and I didn't even know what the process of raising money would be like, so we did it for just over a year — then basically gave up because we couldn't get the software out there.

After GoPix, I did a little bit of consulting for about five months, but then I thought some more about GoPix because at this point social networking was starting to take off. Facebook hadn't started, but Friendster and LinkedIn certainly had so I thought, "Maybe the idea here is rather than focus on the software, I'll build a mobile web service that allows people to share photos via a social graph." So, I built a social network called fotochatter.

Again, it was a social network, around photos on mobile, but it went a little better. People could make friends and post a photo; then it would send a text message to all your friends which were essentially "following" you then they could see your photo and comment back. It was going reasonably well, but also, while I was working on that, I decided that if I was going to keep going back and forth between starting companies and getting real jobs, then maybe I should get an MBA. I felt that an MBA would be helpful in getting me further in my career, as it opened up other career avenues, and so I went to Wharton.

One of the things I discovered in my first year, was that I kept stumbling up against the same problems. Fotochatter had maybe 19,000 global users, but it wasn't growing as fast as I wanted. The whole site was based on WAP, so I thought probably the best thing to do would be to advertise — so I tried advertising online. I tried running ads on Google because there was no other way to do it, and I spent about 30¢ a click to get people to come to my website, and then on the website, I put them through this flow where I educated them and told them about the mobile opportunity and then they could go to the mobile site and use my service.

I spent about 30¢ a click and about 1% of the people finally made it to the mobile site and signed up — so that was $30 per user for a free service, which isn't great. But then I started running ads on other websites that were more directed towards mobile enthusiasts — there were various chat boards and smaller discussion groups about WAP usage and stuff like that, so that got it a little better, but it still wasn't that great. It became quite clear to me that the hard part wasn't getting the click; it was that leap from web to mobile — the transition.

So, I figured I should advertise on mobile web, but there was no way to do it. I looked for any service that would allow me to do this on a self serve basis, but there wasn't any, so then I thought I would just advertise directly on a mobile website. I tried to find any sort of listing of big mobile websites, and, again, there was literally nothing there. There were all these half-baked listings, where half of the sites listed were already gone, so it was really difficult. Ultimately, I ended up finding one mobile website that seemed to have a decent amount of traffic, and this was GetJar — so they were the company I first ran ads with.

GetJar was based in Eastern Europe and I emailed them saying I would like to run some ads on their site, and they said, "OK, nobody does that, but OK." I said I would pay them a penny per click, so I gave them links and paid them a penny per click to run ads for fotochatter. Very quickly, I was getting a lot of traffic, and rather than 1% of people signing up, 10% of people were signing up. That penny per click and 10% meant my cost of acquisition went from $30 to 10¢, so that gap was obviously massive.

I thought, "I can either try and take advantage of this for as long as possible, and grow my social network as quickly as I can, or I can be the one who makes the market efficient in the first place." From what I had seen, in general, looking at a lot of other opportunities on the internet and even talking about this in business school, these types of opportunities where creating market efficiency or being the one who brings the market to efficiency faster can actually be a really good-sized opportunity. So, I went back to GetJar and asked them, "If I sold ads for you, because I think there are probably other people like me, could I take a commission?" And they said, "Sure."

At the time, I didn't know what an ad network was. I thought of it as eBay for advertising because I didn't realize that ad networks existed or how they worked. So I built a self-serve system that allowed people to buy advertising on GetJar and fotochatter; those were my first two publishers. The self-serve system also allowed people to sign up their own WAP sites. This was all built as a side project while I was at business school in 2005. I started it in the September of my first year and launched it in December so it took three months of work to launch the initial version of AdMob.

Newnham: How was that initial launch received? Some mobile bloggers picked it up pretty quickly didn't they?Hamoui: Well, there were a few people I had been in contact with via my previous mobile enterprises, so I emailed a couple of bloggers — one of whom was Russell Buckley, who ended up being the first employee of AdMob.

To rewind a little bit, I had run enough companies that hadn't done well, so before I built anything for AdMob and after I had talked to GetJar and they agreed I could get a commission, I talked to a friend of mine, Ian McCarthy, who was now working for a company called Orb Networks, and Orb had software that allowed you to stream media from your computer to mobile devices or laptops. It was like a software version of Slingbox, and since they wanted to stream media to mobile devices, I figured they could use customers who had mobile devices with data connections. So, I asked him, "If I had this system where you could advertise on mobile and therefore reach people with mobile devices with data connections, would you be interested in advertising?" And he said, "Sure. I could spend $1,000 on that."

So when we launched AdMob, we had that $1,000, and the ads started running immediately, and I think we probably spent that $1,000 in two days, at two or 3¢ a click. It was very, very inexpensive, but there was a lot of traffic on GetJar and fotochatter put together, with click-through rates at that time at 6% or 7%. Users just hadn't seen ads on mobile before, so there was a novelty to them as well.

Source

Other advertisers then started signing up, on a self-serve basis, and I remember telling my wife, "If I can get two or three people that I don't know during this first week to actually put their credit card details into the system, then we're really on to something," and I think by the end of the week, I had four or five, so I was pretty excited.

It's hard to appreciate now, but it was so simple at the time and so new and users were so interested in it that people couldn't actually believe it worked the way it worked. Because if you put $50 into this system and you clicked "start," your ads just started to work and you would see all the statistics live and your money would be gone in maybe twenty minutes, at most; probably ten minutes. Many people thought it was fake or that I was just taking their money, but they would look at their logs and they could see that, indeed, that user had clicked on the ad.

Newnham: When did you go for your first round of funding?Hamoui: I didn't actually go after funding because I didn't know how to do that. I wasn't from Silicon Valley, and I didn't know anything about it or people there. But I started getting some emails from Nokia and other big companies, and, I would get excited because this had never happened to me with my other companies. Typically, I would email back and say, "Thank you so much. This is awesome. I am just one person, though, so I am fairly sure we can't work together, but I will get back to you."

But then, I started getting some emails from VCs, and that was amazing to me because I had no clue that it was even possible to have things happen this way. I would be on the phone to them while I was in Philadelphia, and they were mostly here in San Francisco, and, after a while, I noticed there was a lot of talking — but nothing further happened until one invited me out to the Valley on a Thursday after class. He introduced me to a number of other investors there because I think he was interested but wasn't sure he wanted to do anything. I guess he was trying to drum up support and see what other people thought so, after two of these trips, I ended up having, essentially, a large group of people that would invest if somebody would lead. There were quite a few leaning forward, but no one was jumping forward.

It was really frustrating because I had all these dominoes in place, but nothing was falling. Also, it was March, 2006 — my first year of business school — and AdMob launched at the end of 2005, with its formal announcement in January, 2006. By May, I was meant to have an internship and hadn't done anything about it because I had started AdMob, so I was getting nervous. But then, the VC and one other person I had met showed interest and actually sent me a term sheet — it was pretty one-sided in their direction, so I wasn't really pleased with the terms, but the main thing that worried me was the fact that they wanted two board seats, which meant I only got one. They took a very hard line with that point which worried me because if I signed, the day afterwards, they could get rid of me based on the fact that they had two board seats.

I asked a friend of mine what he thought I should do. I also told him not to tell anyone about the proposal because it was very confidential and it had to remain a secret. I don't know why it was sneaky and secret, but that was my understanding about how these things worked. It was Monday and the term sheet expired on Friday, so I had to decide quickly. He said he would think about it, and then he called me an hour or two later and said, "I'm really sorry. I know you told me not to tell anybody but… I told a friend of mine and that friend of mine knows someone at Sequoia and he talked to him, and they want to talk to you."

Then, Jim Goetz from Sequoia called me. He had read everything about the company and basically laid out a deal that was much better than the previous offer I had received. He said, "If we were to make this offer, would you sign it?" I agreed so he suggested I fly out to meet them, which I did the next day. I flew on the Thursday and I met with Jim and the team, showed them a live ad campaign, and on Friday, literally twenty four hours after meeting, they gave me a term sheet.

It was 4pm and my other term sheet expired at 5pm, so I was taking all of this very seriously. My lawyer wasn't answering his phone, so I just looked at it and I was like, "You know what? I am a business school student; this is Sequoia; I don't really know what is in this term sheet; but how bad could it be?" The worst case was I could say I signed a term sheet with Sequoia. So, I just signed it. Within twenty minutes of getting it, I signed it. And that was that.

"If they had offered me a million dollars in cash, I would have absolutely sold it."

Newnham: So, this was in May, having started the business in September the year before. That's impressive. Were you amazed at how quickly it happened?Hamoui: Yes, I started coding myself in September, and in the May after, I was funded and here. So, I was shocked, yes. Really, even starting to code in September and launching in January and then the term sheet in May was quick. And there were lots of adventures along the way... I met lots of interesting people and talked to a couple of companies who wanted to buy AdMob. And I would have sold it: they wanted to buy it for equity in their company, but if they had offered me a million dollars in cash, I would have absolutely sold it. I was a business school student, just one person, having coded for four months. Would you sell that for a million dollars? I would sell it for a million dollars.

Newnham: It ended up quite well that you didn't sell for a million…Hamoui: Yes, a lot of things ended up working out quite well.

Newnham: What were the key lessons you took from your previous businesses to AdMob? Hamoui: First of all, I learned that when things are working, you'll know they're working, so I began to shift ideas quickly. In the beginning, it was like a labor of love, and I believed the normal business spiel of never giving up. It was easier to know when something was working than when it wasn't. Like, when you're pushing a boulder uphill, and then it runs downhill, you can feel it. But I think the people who have never experienced the downhill, even a little bit of downhill, don't know. They think things are supposed to be that hard, and they are not. It shouldn't be that hard to get the market to adopt or adapt to your product, if there's a fit for it.

The second lesson was that I had done enough consumer stuff to know that I wanted to run a company that made money, so getting that first dollar through the door, and in this case, having an agreement from a buyer and a seller, and knowing that literally the second I turned AdMob on, I would make money.

"There were a lot of us that knew something big in mobile should have happened but hadn't, and we also knew we could make it happen."

Newnham: What impact did the launch of the iPhone have on your business?Hamoui: AdMob had been around almost a year and a half when the iPhone was announced. It was announced in June, 2007, and prior to this, we had already tried to run ads inside of applications — J2ME and BREW applications — but they had never worked. There were latency issues and ad-serving issues. It seemed ads on the web were good and ads on mobile were bad; that was the lesson learned so, when the iPhone came out, we were pretty excited. Not because it was such a great, wonderful device or experience, but this was the first time, as we discussed previously, you could serve ads via JavaScript, so you didn't have to do that crazy server thing anymore. We built a JavaScript SDK, and as we had always been device-agnostic, we built an iPhone SDK.

When the iPhone launched, there was no App Store, but it was announced eight or nine months later, so we went upon our way and we looked at how the iPhone was trending; click-through rates were good and everything, but it was not the be-all and end-all. Then, when Apple announced the App Store, we had a long, internal conversation because we knew that "apps were bad and web was good" and we wanted to know if we should even bother building an SDK for applications. Moreover, there were all these NDAs with Apple and you couldn't share code, and we didn't even know if an SDK was legal or if it would get approved in the App Store so we wondered if it was worth all this trouble.

We hadn't been in applications yet, and we felt like these devices were different enough that when they announced the App Store in March, we were going to build a new set of Ad Units for the iPhone for applications and for the web at the same time — and that we would have a big announcement right around the time the App Store came out. So, the App Store launched on July 10, 2008, and we had been working on our SDK for those three to four months before, and, I think, on July 24th — two weeks later — we announced our iPhone Ad Unit.

In-app Ad Units, web Ad Units — anything you could do on the iPhone, we had an Ad Unit for, basically. Some clicked to maps; some clicked to the App Store; some clicked to this; some clicked to that. Even the notion of running an ad into the App Store so that people could advertise apps was new; no one had done that before. We had no competition. I don't think our next competitor got there with ad units for maybe another six months.

Shortly after we launched the Ad Units, just the traffic that was coming — the dollar volume that was being spent — indicated to us that this was not an extension of the line of the vector that we were on. This was a whole new thing, so we had an internal company meeting, and I remember it because I made the decision, somewhat pushing away slightly from what the management team wanted, I decided we were done with WAP, even though 95% of our business was on WAP, and that everything moving forward would be for the iPhone. So, we were going to devote zero energy to WAP — which was a controversial thing to say, but in the company meeting… have you ever seen the movie Apocalypto?

Newnham: No, I haven't.Hamoui: I haven't seen it either, actually, but I know the plot. My understanding is it's a movie about Mayans — a Mayan warrior and his struggles and the conflict between these Mayan tribes, and at the very end of the movie, after all the conflict and battles, they just see on the coast, the Spanish galleons landing. So everything they had done previously was completely irrelevant — all the battles and conflicts, and that's what I told the company.

Everyone was worried what would happen if we abandoned WAP because we would be competing with all these different people, but I just said that we were going to do this because it just didn't matter anymore. And other than starting the company, that was probably the most pivotal decision we made because it meant we were first, and far and away the fastest, and the most successful network at the time on the iPhone.

Source

"I have a call for you." I told her I was in a meeting. "Yes, I know, but it's Steve Jobs."

Newnham: Can you talk me through the process that led to AdMob being acquired by Google?Hamoui: I don't know how much I can say due to NDAs, but I will give you an overview. The whole process started in January or February, 2009, when I was in a meeting and the office manager came and said, "I have a call for you." I told her I was in a meeting and she was like, "Yes, I know, but it's Steve Jobs." Funnily enough, he had actually sent me an email a few weeks before, but I never saw it because it went into my spam folder!

Anyway, he had just called the main office line, so I got on the phone, and he said, "Hi, Omar, this is Steve Jobs. How are you? I really like what you're doing with AdMob, and I wondered if you would like to come by my house and chat about it?" I said, "Sure," so he gave me his address, and I went to his house that evening.

That evening, we talked about the business, and Steve said he was really interested in what we were doing and that he would like us to come on board but, the terms weren't great. We discussed it some more over a period of time but we could never agree on terms. He basically wanted to pay less than we thought it was worth so we weren't prepared to sell. It was actually a really draining time because with a big company like Apple, you would have expected to deal with the mergers and acquisitions team, but it was just Steve. It was literally me and Steve going back and forth, and that made it draining, not because of him but because of the situation. That was the great thing about Steve, though: despite Apple being such a big company, he tried to keep the business like a startup.

Soon after the deal fell through, we had emails from Google, who also expressed an interest in the business. Following what had happened with Apple, we were a lot more assertive in terms of what we wanted and explained that if a deal was to be done, we would want certain terms and for it to be completed by a certain date. We were very much like, "If this is going to happen, it has to move at a decent speed."

Luckily, they were really flexible and accommodating, and I think a deal was drawn up within a week of them approaching us. However, once the deal was in place, rather than celebrating, we got hit with a second review from the F.T.C. (Federal Trade Commission), who wanted to review the deal again because we were in the mobile advertising space and Google's position within advertising meant they were concerned about how our joining forces could hurt competition in the same field.

The review meant we had eight months of limbo that ended up being really hard because we didn't know what was going to happen, and I just wasn't prepared for it. I also wasn't knowledgeable in this area because it was out of my remit, going back and forth to Washington. I had gone from an overwhelming high to a crushingly disappointing low, which was extremely frustrating. As an entrepreneur, I really felt that this was not what I had signed up for.

Newnham: Did this contribute to you leaving Google so soon after the deal was completed?Hamoui: Once we joined Google, and after the eight-month review period with the F.T.C., the euphoria had waned. Everyone involved with the review from AdMob said it was the most stressful time, and it definitely affected how we felt once we were integrated into Google.

Also, by then, the business had had to carry on, and we had done OK. During that time, we couldn't say we were part of Google yet, so we had to carry on as we were, and we grew the company and gained more traction and customers. In fact, we did so well that I questioned whether we actually needed to have done the Google deal, not because it wasn't good but more that we were able to grow the company anyway.

Also, once we were in Google, there were various layers of management that were brought together for collaboration, and I felt like I wasn't needed. There were people doing the jobs that I had done, and so I felt I wasn't required in order to take the business further. Google wasn't exactly happy about it, but they understood, and that's why I left.

"Value is always in the execution — and that is best. You can have an idea, but executing it well is what matters."

Newnham: What lessons do you think you learned from running and selling AdMob?Hamoui: I learned several. One being that value is always in the execution — and that is best. You can have an idea, but executing it well is what matters. Another was about being coherent from start to end. AdMob never pivoted; it remained the same from the start.

We also believed in values. Once you gain traction, get moving but always hold on to your values. It's really important to remain consistent. We always treated customers and clients the same, and our technology did what it said, and always delivered what was promised.

Culture is very important, too, and shouldn't be overlooked. Once you get past, say, 70 staff, people can't and won't look to just one leader to lead the culture. People used to tell me how important it was to tell your staff about the culture of the business, and I never got that, but once we grew really big, I totally did.

Newnham: If you could, what advice would you offer a younger Omar pre-AdMob?Hamoui: Enjoy the experience of running a successful startup, as it's a once-in-a-lifetime experience. Don't wait until it's too late to enjoy it, as you may only do it once. Some entrepreneurs go on to achieve the same success over and over again, maybe even three or four times over, but that's rare. It's rare because it's not just you who does it. It's a whole team that creates something special, and getting that type of team together again doesn't always happen.

I guess it's like most things in life: it goes too fast, so stop and savor it for a bit. I was always too stressed or too busy moving on to the next thing to enjoy it as much as I could have.


Source: The Story of AdMob: How One MBA Dropout Sold His Business to Google for $750 million

Saturday, April 2, 2016

Huawei P9 to come with a Leica co-developed camera, senior exec confirms

Huawei and Leica announced in February they'll be working together on advancements in mobile photography, and the upcoming P9 flagship will be the first to take advantage of the shared expertise. The interesting fact was revealed by Huawei's deputy chairman of the board, Mr Guo Ping, at the Chinese company's press conference where the annual financial report was made public.

We are going to launch our P9 flagship phone very soon and this is a product that we worked with Leica to produce.

Meanwhile, an image has surfaced, depicting the already familiar back of the P9 with the dual-camera setup that's all but a certainty by now. Only this time there's the added Leica branding. The revered optics specialists have deemed the lens worthy of a Summarit badge, and the specs list an f/2.2 aperture and 27mm equivalent focal length.

With the P9 confirmed to reap the benefits of the Huawei-Leica collaboration, it's only logical for the phone to carry such branding, and the typeface seems consistent with that used on the German manufacturer's own camera lenses. Well, there's just 4 days until it's all official - the P9 will be unveiled on April 6.

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Source: Huawei P9 to come with a Leica co-developed camera, senior exec confirms

Mobile Photography For the Dedicated Camera Photographer

Chris Gampat The Phoblographer SNAP! Pro iPhone case review images product photos (7 of 8)ISO 2001-60 sec at f - 2.8

Sadly, there are loads of photographers out there that don't accept what a phone is capable of while mainstream culture embraces the art that can be created with them. Then there are the photographers who just don't get it–and ask questions like why it's so hard to have manual control and a fixed aperture. And why does the high ISO output suck?

A man named Evan wrote an email to me recently saying talking specifically about a letter I wrote that's all about embracing flaws in an image. He says "It's like you're apologizing up front for bad quality…which you are not." Evan states. "Show the work, warts and all. There is no need to explain away 'flaws.'"

And he's right: these flaws can be embraced to create works of art which still completely count as being a photo and stretch the imagination on what a proper photograph really is.

Minimal Gear

Chris Gampat The Phoblographer Photojojo Iris Lens review product images (1 of 8)ISO 2001-60 sec at f - 2.5

With Mobile Photography, you don't need a million lenses: though you can give you various ways of interacting with a scene. However, most shooters just use one lens–the one on their camera phone. Embracing the one lens one camera philosophy, you'll keep your gear minimal and instead force yourself to create new images without getting new items.

The old adage "Keep it simple, stupid!" sticks well here.

It's All About the Content

Chris Gampat The Phoblographer SNAP! Pro iPhone case review samples (8 of 21)ISO 251-1500 sec at f - 2.2

Mobile photography doesn't rely on trickery for good images, instead it's all about the content. Shooting a portrait? Your beautiful bokeh won't be a tool you can use here: instead you'll need to find a way to make the image visually interesting in an otherwise flat space with no immediate visual depth besides shapes and composition.

You know the old saying "F8 and be there?" Try more like f22 in terms of depth of field. But by thinking in a new way you'll get it.

More in the Moment, Less Technical

Chris Gampat The Phoblographer SNAP! Pro iPhone case review samples (6 of 21)ISO 501-30 sec at f - 2.2

While photography with a dedicated camera can embrace the idea of capturing the moment, sometimes the technical parts of it can get in the way. With a phone, it makes it easier for everyone. To that end, that just means that you need to try harder or think in a different way.

The truth of the matter: if your work is seriously that good, it doesn't matter how you got it. What matters is the end result.

More Artsy Fun, Less Snobbery

Chris Gampat The Phoblographer SNAP! Pro iPhone case review samples (17 of 21)ISO 251-1150 sec at f - 2.2

As stated in a previous section, mobile photography is all about the moment, fun, and embracing that you can fix or enhance something later. In some ways, it holds true to the standards of both Lomography's culture and digital. It's more about getting the shot and transmitting fun, emotions and freedom into the images you create.

And seriously, that's it. Working within confines but also with some more elbow room in some situations is what mobile photography is all about. Don't make it anymore complicated than it needs to be.

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Source: Mobile Photography For the Dedicated Camera Photographer

Friday, April 1, 2016

Instagram restores service after brief worldwide outage

Instagram was briefly down worldwide on Friday, but services were restored after a 10-minute absence.

Instagram is an online mobile photo-sharing, video-sharing, and social networking service. It allows users to take pictures and videos and share them privately or publicly on the app. It also enables them to do it through a variety of other social networking platforms.

It seems that the more popular an online service gets, the bigger the panic that sets in when there are interruptions. When Google Drive was down in October last year, people couldn't access spreadsheets and documents – never mind vacation photos. Terrified users were shown the message "file does not exist".

Similar panic grips people whenever Twitter goes down for a brief instant.

And everyone's favorite social network Facebook has been down more times in the past couple of years than some care to remember. Although that tends to cause more comic outrage than real despair.


Source: Instagram restores service after brief worldwide outage